Runtime, preview, and export
Runtime first
Runtime resolves a V2 document into deterministic frame data. This includes animation values, Matrix4 transforms, projection, text layout, asset state, effect programs, and paint commands.
Preview adapter
The native preview adapter presents a frame interactively. WebGPU is the preferred backend and WebGL2 is the fallback. Both consume the same runtime meaning.
Export adapter
The export adapter schedules the same runtime frames for a video renderer and encoder. Export is not a second authoring protocol.
What this page does not do
This is an architectural explanation only. The documentation page does not create a canvas, request a GPU device, load a video, render a frame, or encode an output.
Parity rule
For one V2 document and one time value:
same protocol meaning
-> same runtime values
-> adapter-specific presentation
Backend differences are implementation details, not new protocol semantics.